Essay from Qurbonova Madinaxon

Central Asian woman with long dark hair and a black and white coat and a top.

Application of innovative game technologies for primary school students

Abstract: This article highlights the importance of using game-based innovative technologies in the education and upbringing of primary school students. In modern pedagogical approaches, game activity is considered as an important factor that increases the activity of students, develops their thinking, independent decision-making, and creative thinking. The article analyzes ways to increase the effectiveness of lessons through interactive game technologies, digital game platforms, and didactic games. It is also shown that game-based innovative methods serve to increase students’ interest in subjects, develop their socio-psychological activity, and organize the educational process in a joyful environment.

Keywords: primary education, innovative technologies, game methods, interactive games, educational effectiveness.

Abstract: This article highlights the importance of using innovative game technologies in the education of primary school students. In modern pedagogical approaches, game activity is considered an important factor that increases student activity, develops their thinking, independent decision-making, and creative thinking. The article analyzes ways to increase lesson effectiveness through interactive game technologies, digital game platforms, and didactic games. It is also shown that innovative game methods can increase students’ interest in subjects, develop their socio-psychological activity, and serve to organize the learning process in a joyful environment.

Keywords: primary education, innovative technologies, game methods, interactive games, educational effectiveness.

Abstract: The article examines the importance of using innovative game technologies in primary school education. In modern pedagogical approaches, game activity is considered as an important factor that increases students’ activity, develops their thinking, independent decision-making, and creative thinking. The article analyzes ways to increase lesson effectiveness through interactive game technologies, digital game platforms, and didactic games. It is also shown that innovative game methods can increase students’ interest in the subject, develop their socio-psychological activity, and serve to organize the learning process in an engaging atmosphere.

Keywords: primary education, innovative technologies, game methods, interactive games, educational effectiveness.

In today’s era of globalization, the introduction of innovative technologies into the education system has become the main task of every teacher. Especially at the stage of primary education, the use of game-based innovative technologies in accordance with the age characteristics of students makes their learning process interesting, active, and effective. Because learning through play is a natural process for a child, in which independent thinking, communication, cooperation, and a creative approach are formed.

Innovative game technologies are understood as teaching methods in the form of a game, including interactive, digital, and creative elements in the educational process. They attract students to the lesson, increase learning motivation, and play an important role in consolidating knowledge. Play is the most important way for a child to express themselves, and for their further formation and improvement.

Games have an important place and special significance in children’s lives. Games mainly occupy a leading place in labor and educational activities. This is constantly and inextricably linked with these activities. Games, which constitute the main content of preschool children’s lives, activate all existing characteristics and opportunities in the child. The child moves, communicates, thinks, and at the same time perceives, satisfies needs, and understands the consequences of their actions.

Qurbonova Madinaxon was born in the Shahrisabz district of Kashkadarya region, Uzbekistan. She is a student of the Nizami Tashkent State Pedagogical University, majoring in Primary Education. Madinakhon is the author of several poems and creative-scientific works.

She is a holder of the “Yuksak Ilm Fidoiysi” (Devotee of Great Science) badge of honor. She is also a graduate of the “SMM School” grant project and actively serves as a volunteer.

Leave a Reply

Your email address will not be published. Required fields are marked *