Rise of the Resistance: A Tale of Extreme Tag
“We’re never truly safe, and since we’re not safe, let’s have fun.”
- Chris Weed, creator of Humans versus Zombies
Adrenaline, fear, and that wonderful high a person gets from having dangerous fun, exhilaration or euphoria you suppose, courses through your veins, giving speed to your pounding feet. You are running for your life, or at least that is what it feels like, being chased by a member of the mobile deceased. Yes, a Zombie. A nerf blaster beats against your back to the rhythm of your tennis shoes smacking the ground and a cool breeze chills the tiny bead of sweat that had started running down your face. You are very nearly tunnel–visioned on the path before you, on escape, on the patter of feet behind you; are they speeding up? However, you still hear the toll of the bells from the library, really just a projection from a speaker system, but it’s nice to pretend there are real bells, right? The chimes indicate that it just turned seven- p.m. that is; only thirty minutes until cease–fire, then you’ll be safe. A smile crosses your face; you can make it, they will not catch you today.
History and Rules
This scene would be a typical occurrence for a member of the massively popular game, Humans versus Zombies. This intricate game of tag, often shortened to HvZ, was first invented at Goucher College in Baltimore, Maryland in 2005, but has spread to every continent (excluding Antarctica of course) thanks to their wonderful website, Humansversuszombies.com. According to this website, Humans versus Zombies is played at over 650 colleges/universities around the world, including our very own Georgia Southern University. Not only is this game played at colleges, but also high schools, military bases, and in very special cases, public libraries.
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